Students at Sampoerna Academy are exposed to innovative and creative learning experiences through the STEAM Method. One of the key components of this approach is the Engineering Design Process (EDP).
This process enables students to come up with ideas and develop a plan to create projects that are both practical and imaginative. In this blog post, we'll explore how the EDP in STEAM Method is used to help Sampoerna Academy students design exciting projects. We'll look at the various steps involved in the process, and how it encourages creativity and encourages students to think outside the box.
What is the EDP?
The Engineering Design Process (EDP) is a process used to design and create solutions to problems. It is also known as the Design Thinking Process or the Creative Problem Solving Process. It is a cyclical process that begins with an idea, followed by research and analysis, before culminating in a design solution. The EDP encourages students to think creatively and critically while brainstorming, analyzing data, and exploring potential solutions. It is a process that emphasizes collaboration and communication between the stakeholders involved, including designers, engineers, and users. The ultimate goal of the EDP is to create an effective, efficient, and aesthetically pleasing design that meets the needs of its users. This process can be used in any field of engineering or design, such as software engineering, robotics, and product design.What are the steps of the EDP?
Engineering Design Process (EDP) is a method used to plan and design projects. It is a cycle of stages that help engineers and students think through the problem and come up with the best solution. The EDP is widely used in STEAM-based activities and engineering projects at Sampoerna Academy. The steps of the Engineering Design Process include:- Understand the Problem: Identify the problem and do research on it to better understand the challenge.
- Brainstorm Ideas: Brainstorm potential solutions, try to come up with multiple ideas, and determine which are feasible.
- Plan and Design: Once a feasible solution has been determined, create a plan or design to test out the concept.
- Test and Evaluate: Test the solution and evaluate the results.
- Redesign: If necessary, redesign the solution to improve it based on the test results.
- Share: Share the solution with others to get feedback and refine it further.